Programming in C (3rd Edition) (Reading)
Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7 (Reading)
A Theory of Fun for Game Design (Reading)
Challenges for Game Designers (Reading)
Dasiy Kutter: The Last Train (27 October 2012)
The Power of Habit: Why We Do What We Do in Life and Business (Fall 2012)
The Walking Dead: Compendium One (Summer 2012)
Understanding Comics (Summer 2012)
Reality Is Broken: Why Games Make Us Better and How They Can Change the World (Summer 2012)
Programming in Objective-C (4th Edition) (Summer 2012)
Rise
of the Videogame Zinesters: How Freaks, Normals, Amateurs, Artists,
Dreamers, Drop-Outs, Queers, Housewives, and People Like You Are Taking
Back an Art Form (Summer 2012)
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